Start Your Search Here

push notification bell

Would you like to receive notifications about jobs in Manchester?

push notification bell

You have blocked notifications

Oops! You have blocked notifications. Click here for more info

You have blocked notifications, please check your browser settings.

push notification bell

You're currently subscribed to job notifications

Want to change your notifications for job alerts?

push notification bell

Subscribe to notifications

You will no longer receive notifications

Job Search

Foundry 42 Ltd. Uk

Manchester / Global

Audio Programmer

Job Summary

Job Level:
Diversity Focused
Apply Now

Job Description

We are a crowdfunded company and have a dedicated and enthusiastic community of backers who are helping us create the "Best Damn Space Sim Ever". We want to build the best we can deliver and we believe wholeheartedly in the value of exceptional diverse talent.

As an Audio Programmer in our Manchester Studio you would be advancing the audio technology for a proprietary game engine powering a huge universe, covering the scale the sound of the movement of a players' clothing all the way to the roar of a capital ship.

You will also develop the audio technology that allows sound designers to bring a world to life, and refine the workflow that gives access to it.

All of this will be achieved using the latest PC hardware and APIs to produce a fast and scale-able suite of audio technology to power some of the most ambitious games ever developed.

Founded in 2012, Cloud Imperium Games creates cutting-edge videogames that defy expectations. We're currently developing Star Citizen, a record-breaking multiplayer online space sim, and Squadron 42, a cinematic single-player adventure set in the same universe. Join us as we break boundaries and make videogame history.

What does an Audio Programmer at Cloud Imperium Games do? In short, on daily basis you will:

Research and implement new cutting-edge audio technology and tools

Analyse, refactor and improve upon existing audio technology

Assist and advise other software developers in use of audio features, while debugging and fixing problems

Profile and optimise the entire audio pipeline, including DSP components

Keep up to date with latest audio techniques and tools, helping us to innovate, plan, and deliver full features

What do we expect from our Audio Programmers?

Comfortable working with C++ in a large shared codebase, including testing, code-reviews and source-control

Good knowledge of audio processing techniques and spatial audio

Strong software debugging skills to effectively track, diagnose and solve a variety of complex issues

Work well in a cooperative, cross-functional team environment; ability to translate technical jargon to non-technical audiences

CIG Diversity Statement

CIG is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. Together, we are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone. As an Equal Opportunity Employer, we strive to build a team that represents all walks of life, and we want every employee to bring all the things that make them unique to the work environment. The universe is as vast and varied as the people in it, and it's our differences that make it special.

If you like wild growth and working with happy, enthusiastic over-achievers, you'll enjoy your career with us!

#J-18808-Ljbffr

Apply Now

Similar Opportunities

View all jobs